Caitlin reaches 50For the first time in ages, I’ve put a little time into shifting Caitlin, my cute-as-a-button gnome rogue, up a few levels, from 49 to 51. And, it has to be said, I’m not really that good at it. I can’t do stun-locking, have troubles dealing with more than one mob at a time and, to be honest, am only pressing on because she does engineering and I want to be able to craft those lovely boxes of Adamantite Stingers for Anj without having to constantly bug a guild engineer. Oh yeah, and I want to have at least one character with one of the engineering flying mounts because they look cool and funny.

During that time, part of the XP gain was from doing Zul’Farrak with a regular group (not even boosted, no sir) and these things are hard for non-tank melee classes when I’m having to spend my time chasing mobs around with crazy tanks that can’t keep them rooted in one spot. Spell-casting and ranged is no problem, wherever the mob moves, there shall be the location of my next arrow or spell. It doesn’t help that her diminuntive size makes it easy to lose her in a group of mobs as well.

Having said that, getting to 50 was cause for celebration in itself, since she’s had a natty eyepatch in her bag for ages now and I was overjoyed to see how well it goes with the guild tabard. I was expecting a basic, black eye patch but the red is so much better. Yay!

Now comes the 50-60 grind which, I’ve decided, has to be amongst the most boring. There’s no reason why it should be, with Un’Goro Crater, Felwood, Winterspring, Burning Steppes and Azshara there’s no shortage of choices for places to do quests but, eesh, you know, it’s only eight levels away from being able to go to Outland. I get the feeling like that last week at a job after handing the notice. You know it’s going to end, but you know it’s going to feel like more than a week to get there. Kind of.