We-e-e-ell, there it goes, server shutdown to apply Patch 3.0.8. In the morning, Anj will emerge from the inn, start the day off with a hot morning ale and a little target practice only to find, when she pulls back her bow-string for the first of many times that day, a sharp pain in her right shoulder. “Ow!”. Better rub some liniment on that.

I’m pleased because Elixir of Water Walking is going to become discoverable through the Northrend Alchemy Research which is going to save a lot of time returning to Terokkar Forest for the fishing dailies to keep supplies stocked up. Yays!

Glyph of Serpent Sting is listed in the undocumented changes as having it’s effect increased from three to six seconds, looking like some heady competition for GoArcane Shot there given that my experience with the regular-length Serpent Sting seems to fall short of lasting the full duration of a heroic mob’s rapidly diminishing life. Rather than reapply it for what might only amount to one tick, a simple Kill Shot before moving on to prep the next mob with a Hunter’s Mark, pet attack and fresh Sting gets around that problem well enough. An Arcane glyph awaits in the bank ready for testing.

So. A very happy Nerfday to all hunters, and a heartfelt apology to all other classes* sniggering behind your hands like you think we can’t see you, you’re still not as good. I know. I know. Sorry. You can still loudly accuse any that you meet as being overpowered and no-one can ever take that away from you, just try to misspell every single word while you’re doing it to really lend weight to your argument. /pat.

;)

*edit, 23/01/09: With respect to Winters, this excludes druids. They still rock. All of them.
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